AI Insights · Timothy · July 2021
Top 5 iOS Simulator Games in Poland: Q2 2021 Performance Review
Discover the performance trends of the top 5 simulator games on iOS in Poland during Q2 2021, with insights on downloads, revenue, and active users.
The second quarter of 2021 saw varied performance trends for the top 5 simulator games on iOS in Poland. Here's a detailed look at the weekly downloads, revenue, and active users for these popular apps, based on data from Sensor Tower.
MovieStarPlanet 2: Star Life exhibited a fluctuating revenue pattern, peaking at approximately $781 in mid-May and closing the quarter at around $435. Weekly downloads followed a downward trajectory, starting from about 3.6K at the beginning of April and ending at 438 by late June. Active users decreased steadily from 7.3K in early April to 3.7K at the end of June.
BitLife - Life Simulator saw a peak in weekly revenue in late May, reaching around $479, with a slight decline towards the end of June at $316. Downloads varied, starting at 568 in late March and seeing a high of 958 in mid-May, finishing the quarter at 735. Active users peaked at 4.6K in late April, followed by a decline to 2.7K by the end of the quarter.
Momio experienced a peak in revenue at $573 in early April, with a gradual decrease, closing at $207 in late June. Downloads remained relatively stable, ranging from 269 to 358 throughout the quarter. Active users maintained consistency, averaging around 3.3K.
Athletics Mania: Track & Field showed a peak revenue of $457 in late May, with fluctuations throughout the quarter, ending at $454. Downloads were highest in early June at 494, with a steady close at 279. Active users increased from 370 in late March, peaking at 730 in early June, before settling at 431 by the end of June.
Horse Riding Tales: Wild World demonstrated a varied revenue pattern, peaking at $621 in late May and ending the quarter at $208. Downloads saw modest fluctuations, beginning at 219 in late March and reaching 298 by the end of June. Active users showed a slight increase from 1.3K in late March to 1.4K by the end of the quarter.
For more insights and detailed analytics on app performance, visit Sensor Tower.